
Thirty years ago—on January 15, 1991—an American college student named Tim Sweeney released ZZT, a low-key adventure game with a revolutionary element: It shipped with a free, built-in game editor. ZZT’s success spawned Epic Games, Unreal Engine, and most recently, Fortnite. Here’s why ZZT was special.
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Friday, 19 February 2021
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